Empathy and Uncanniness in The Enemy VR experience

Inside a modern gallery building with ample rooms, white walls, and  skylights, one encounters fighters from three long standing armed conflicts: Israel-Palestine, el Salvador, and the Democratic Republic of the Congo. Combatants appear in pairs at clean and well lighted rooms.  Each room correspond to one of the conflicts, and the two fighters that appear […]

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The Diffusion of AR and VR

World building and the simulation of reality have been part of computer and new media culture for decades. From videogames to virtual worlds to virtual reality, computers and digital networks have become a platform for the creation of new worlds and experiences. Furthermore, as computers have become smaller, ubiquitous, and mobile, and people are carrying […]

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