Indie Games Pop-Up Video Arcades

Nurturing aesthetic experimentation and alternative forms of production, distribution and consumption, the indie game culture has grown in the past decade gaining global and local recognition. As part of this evolution, practitioners have started to create geographically localized community organizations that foster assembling informal innovation ecosystems and cultivating social, cultural, and human resources. In cities […]

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Early Geolocative Media Practices

New terms have been created for referring to the information communication technologies and practices that are functionally bound to place. These new tools (hardware and software), and the interactions people have with them, are both location-aware and location-oriented. They not only use geographically referenced information to function but also produce it. While media artists and […]

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The World Wide Web as Social Media

The Internet is the most important socio-technological system that exists in the new networked communication environment. As a “network of networks” (Dutton, 1996) the Internet has expanded globally creating the biggest communication system of interconnected personal computers (the PC/Internet grid). Thanks to its open, distributed, and multidirectional architecture (Benkler 2006; Karaganis 2008) and its principle […]

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Generativity and the Geospatial Web

The Geospatial Web or Geoweb is the system that combines precise geographic information with World Wide Web content (Haklay et al. 2008; Elwood and Leszczynski, 2012; Scharl and Tochtermann, 2007 ). The components of the Geoweb are the tools, applications, data, protocols, and practices that merge Internet digital content with locational referents (Elwood and Leszczynski, […]

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